Star Trek: Starship Creator Cheats Guide
Star Trek: Starship Creator is a computer-based vehicle simulation game developed by Imergy and released by Simon & Schuster Interactive in 1998 for both Microsoft Windows and Mac OS, based on the official license of the Star Trek franchise. Elements in the game were created in conjunction with the technical advisers for the series and films, such as Mike and Denise Okuda. The gameplay in Starship Creator allowed for the player to equip and crew a series of different starship classes from across the Star Trek universe, including those from both the various series and the film series. An expanded version was subsequently released as Star Trek: Starship Creator Deluxe in late 1999 which added further starships, missions and customization. The official website also contained downloads for the characters from the Star Trek: New Frontier series of books. Reception by critics for Starship Creator was negative, with criticism directed at the gameplay and graphics, and the suggestion was made that the game would only appeal to Star Trek fans. A sequel followed in 2000 entitled Star Trek: Starship Creator Warp II.
Cheat codes, console commands, secrets:
Extra Buying Credits:
First you need to create a ship using as many credits
that you can, the more you use the easier this trick
will be. After your ship is built use the "Export Ship"
function under the Fleet Heading. Once you have done
this, go to the Main screen and enter a new "Admiral"
name. Then use this new name and go to the fleet screen
once again. Once there, use the "Import Ship" function
to import the ship you created. Once it is in this new
fleet, decommission it and the value of the ship will be
credited to your buying funds.
Keep Importing and decommissioning the ship that you
created and your buying funds can go through the roof.
I stopped at 1 Million credits.
Better Parts:
If you play under the difficulty level of "advanced", you
will have a wider selection of parts for each vessel you
decide to use. For instance, the Defiant class ship's original
defense mechanisms only included a navigational deflector and
shields. With an advanced playing level, you are also granted
the use of ablative armor and a cloaking device. Also, when
you pick your class of ship, the hull mainframes will be empty.
This gives you room for modifications.
Big Bucks in Seconds:
Go to any of the difficulty levels,and then go to the "Fleet"
screen, and select a fully loaded ship(must have 2 torpedo
launchers and all types of probes, best to use a Galaxy,
Intrepid or Excelsior class ship). Go to the select mission
window and select the mission "Test Launch a Probe and Collect
Data" Once in the simulator select, from the control bar to the
right of the screen, Accelerate. It will take around 10-15 seconds
to complete the mission
First you need to create a ship using as many credits
that you can, the more you use the easier this trick
will be. After your ship is built use the "Export Ship"
function under the Fleet Heading. Once you have done
this, go to the Main screen and enter a new "Admiral"
name. Then use this new name and go to the fleet screen
once again. Once there, use the "Import Ship" function
to import the ship you created. Once it is in this new
fleet, decommission it and the value of the ship will be
credited to your buying funds.
Keep Importing and decommissioning the ship that you
created and your buying funds can go through the roof.
I stopped at 1 Million credits.
Better Parts:
If you play under the difficulty level of "advanced", you
will have a wider selection of parts for each vessel you
decide to use. For instance, the Defiant class ship's original
defense mechanisms only included a navigational deflector and
shields. With an advanced playing level, you are also granted
the use of ablative armor and a cloaking device. Also, when
you pick your class of ship, the hull mainframes will be empty.
This gives you room for modifications.
Big Bucks in Seconds:
Go to any of the difficulty levels,and then go to the "Fleet"
screen, and select a fully loaded ship(must have 2 torpedo
launchers and all types of probes, best to use a Galaxy,
Intrepid or Excelsior class ship). Go to the select mission
window and select the mission "Test Launch a Probe and Collect
Data" Once in the simulator select, from the control bar to the
right of the screen, Accelerate. It will take around 10-15 seconds
to complete the mission
Cheat codes, console commands, secrets and system requirements for Star Trek: Starship Creator free online.
Game description
Platform:
Windows 95-XP & Mac OS 7.5–9
Game Developer:
Imergy
Game Genre:
Vehicle simulation game
Game Mode:
Single player
Game Publisher:
Simon & Schuster